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Kingdom of Neverwinter Spring Midreign 2009

Mark your calendars for the upcoming Kingdom of Neverwinter Spring Midreign 2009 event:

The pertinent details are:

Event Name:  Neverwinter Spring Midreign
Location:    4-H Campgrounds
             4-H Club Rd, Lake Park, GA 31636
Event Dates: April 24 - April 26, 2009
How Much:    $25 Gate Fee for the weekend
             $15 for day trippers & those under 14
             under 5 yrs old, free
             No credit cards, no checks accepted
Lodging:     Cabins available for rent
             tenting allowed at no extra cost.
Website:     http://www.alonatwotrees.com/nwmr09
Festivities:
 - weaponmaster tournament
 - assassin's tournament
 - arts and sciences (A&S) classes
 - raffles
 - ditching and other fighting games
 - good food and great company
 - and much more!

This event is jam-packed with stuff to do! We have a ditch field, A&S classes, Battlegames, Weaponmaster, an A&S Tourney, an Assassin's Battle running till court, a Tunic contest, a ditch field, a Great Weapon tourney, Raffles, a Tavern for snacks, a ditch field, and Bardic after court! 

Show off your fighting skills you brag about so much in Weaponmaster! Show off your sewing skills and throw
down in the Tunic contest! Show off your artsy fartsy skills in the Arts and Sciences Tournament! Learn how to be a Monarch, Make a cool leather beltfavor, learn how to make a sword, and how to make those cool little duct tape flowers from last event! Something for everyone! Hurry and preregister for everything now! End all sentences with an exclamation point!

categories: ARCHIVED
Sunday 03.22.09
Posted by jessica edler
 

ARCHIVES - Monster Contest

Imported from an earlier Neverwinter Site

So I'm setting up a monster competition for the Kingdom of Neverwinter. It's not something "official" I guess I'd say, but it's a fun distraction from everyday life, which is why Amtgard is my Anti-drug anyway.

The idea behind the contest is to send in a monster of your own creation. The monster can be any QM Ratio, any genre, really anything you want it to be; as long as the monster is Amt-legal.

By that I mean, no abilities that would be cause for removal from a field. You may create any new moves you want, or use from the existing list of abilities (Grand Grimore wins). It can be done in the style of levels or all abilities all at once.

Although I can't exactly assign quantitative numbers to abstract ideas, such as creativity, the monsters will be judged based on the

The creativeness as compared to the vast monsters found in all the expansions and the Dor.

How well the description and abilities explain the theme of the monster. You can choose to have a generically cool monster with all the abilities you really like, which is totally fine. I love that kinda stuff, it's usually what I look for when I pick a monster anyways. Or you can designate an idea, say Godzilla (yes it's already in Engoku) and pick only abilities and traits that make sense for a Godzilla monster even if they're otherwise pointless.

And how well balanced the abilities are within the monster. 
Example: 1st level Finger of Death, Dance, Berserk, and Call Lightning is fine, but giving 2nd level bowyer seems kinda pointless then.

I started this idea within my group with promises of Brownies to the best monster, but under suggestion of Alona I'm making this a Kingdom-wide contest. Not sure if anyone wants me to mail them Brownies though, so I'll do my best to come up with a better prize. To enter just email me your idea at Tstone@cgsinc.com .

Just to give an idea, here is a silly monster I put in at my group's boards to get the idea running.

"Fangs"
Ever seen the little wind up teeth? Well, these are like those, except mean.

Garb: Face paint a big smile on your face, or wear an outfit with teeth on them. Smile Constantly!
Type: Animation
Q/M Ratio: 0.5/1
Armor: None
Weapons: A single dagger Natural
Immunities: None
Natural Lives: 8
Abilities & Traits:
· Innate Ability : Sheer Numbers
· Vulnerability : Weak

Levels:
1st As above
2nd Sheer Numbers becomes (10 lives total)
3rd
Brush after every meal! May now use a toothbrush (single short) instead
of the biting the enemy (dagger). (Short is Non-natural) (+10 awesome
points if it looks like a toothbrush)
4th Sheer Numbers becomes (12 lives total)
5th Nom nom nom nom nom : As per Assassinate. Must instead state "Nom Nom Nom Nom Nom"
6th Sheer Numbers becomes (15 lives total)"

So hopefully I didn't miss anything I meant to put in here.
But if you have any questions feel free to email me at Tstone@cgsinc.com.

Kai

categories: ARCHIVED
Thursday 03.12.09
Posted by jessica edler
 

ARCHIVES - Midreign Assassin's Tourney

Assassins tournament to be held at Mid Reign.  Open to all non-magic classes. 
To sign up e-mail me, or find me before midnight friday night at the event.  
Tournament will start at midnight, or two hours after I arrive on site if I don't get there before midnight.

Rules
Of course there are rules silly.  Like em or not, having rules and playing by them is what makes games fun.

- You get one (1) point for each sanctioned kill.  
- You lose one (1) point for each civilian kill.  
- The person with the most points wins.  In the event of a tie, players will be assigned each other as a target, sudden death style.  
- Killing your assassin is not a sanctioned kill, and does not get you any points, but it will not count against you.
- Anyone who is not your target or assassin is a civilian.  Your assigned target is your sanctioned kill.  
- All kills must be confirmed by the GM (me), before you get another target. Show me a body.  (No corpse, no kill.)
- Civilian kills will be independently confirmed before points are deducted.
- This is a class game, however magic classes, monsters, and professions will not be allowed.
- No Subcontracting.  All kills must be executed personally.  You have to be the one to get your hands dirty.
- This is a single elimination tournament.  Once you have been killed by your assassin you are out.
- The tournament will continue until there is a clear victor, or until court begins.
- And the most important rule of all. No Douchebaggery.  This is solely up to the discretion of the GM.  Keep within the spirit of the rules.  If I think you've violated this rule, you will be terminated immediately and your target assigned to someone else.

 Safe Zones (places where you may not be killed): 
- Your own cabin, room (for those cabins with multiple rooms), tent, camper or other non public sleeping location. If you sleep in the open you're fair game.  (The exception is if you are sharing with another assassin, then work it out between yourselves.)
- Participation in any other scheduled game, quest, or tournament. For example, don't interrupt weaponmaster or a quest.  Kills that occur as part of any other game including a ditch will not be counted.
- Bathrooms of the opposite sex.
- The kitchens. 

 

If there are any questions feel free to e-mail me privately, or post to the list if it's easier.

Evil Ryss

categories: ARCHIVED
Saturday 02.07.09
Posted by jessica edler